You must not have a lot of time, or you don't enjoy working out the mechanics of this series because you change very few things without any simple quality of life changes.
Like..
- closing the work window when I'm unable to work. "If energy = less than 40, close the work window" would be a very welcome change that is small, but so effective. It would mean one less movement of the mouse and click for the player.
- Move the boxes after a victory a bit closer together so i don't have to trek across the whole screen 40 times.
- Label the work shed so I don't have to go searching for it, like the label the potion shop has. You obviously copy/paste the game onto the next one (which is fine), so if you change it now, all your future games will be noticeably better.
The game is satisfying not because it's hard, but because it's just time consuming and tedious. That means players will get more and more annoyed with every installment. If you're going to reply "this will be improved in a later version" or whatever like usual, I don't care. I only care if you ACTUALLY change something, not just say you will. That's disingenuous and frustrating.
I'm never going to even consider giving money to you unless you actually change your game for the better, beyond plot.
Edit : I've reflected and I've decided that this is quite harsh, and that it takes a long time to make a game, and even longer to make improvements. I don't know your personal situation so it's rude of me to just expect more and more when I'm not contributing at all to your success. If I was paying you under the assumption that you would implement my feedback, or working with you on these games, then I would be justified in my words, but the fact of the matter is that I am not. All I do is play every single installment and rate it honestly, which, in the grand scheme of things, isn't much. Plus, who says my opinion is something that should be implemented in the first place? Quite entitled of me, I must say.
I will be a nicer reviewer next time!